Battles are rarely fought in a vacuum. The greater war adds context to each engagement, from the history of each side to secret agendas and goals that could spell victory even in the face of defeat.
Wars fought in the 41st Millennium are rarely simple pitched battles. Both sides of the conflict have their own agendas, aligned with their roles in the overall war and the forces at their disposal.
The Adepta Sororitas often form strike forces to execute vital missions. Led by a Palatine and veterans in Paragon Warsuits, young Sisters Novitiate will endeavour to learn from their superiors.
Commissar Graves and her retinue demand absolute loyalty and devotion to duty. They're cold-eyed killers, always ready to execute soldiers for any perceived failing.
When a Speedwaaagh! Is unleashed, entire planets become Ork speedways. The xenos tear across battlefields at breakneck pace, blazing away at anything in their path.
Wazdakka Gutsmek thunders into battle astride the colossal Big Revva, grinning with lunatic glee as the wind screams around him and his enemies scatter in dismay.
The Deathwatch are a Chapter of Space Marines unlike any other. Promising individual agents are seconded from other Chapters and inducted into the service of the Inquisition’s Ordo Xenos.
Mutilators change their grotesque, warp-saturated forms at will, sprouting monstrously oversized close combat weapons and mutant siege appendages depending on the foes they face.
Defilers are Daemon Engines possessed by abominable entities – towering creations that stomp across battlefields on piston-driven legs, slaying enemies with claws capable of cutting a Space Marine in half.
Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle.
The Twin Lance, Shas'ri Locai and Shas'ri Lantar, are known as Exemplar Sunsear and Exemplar Scatterflare. They fight with an aggression rarely seen among the Fire Caste.
Tyranid Primes are the apex of the Tyranid Warrior strain, leader-beasts boasting fearsome intellect and synaptic capacity. Adapted to their role, some carry long, sinuous lash whips to ensnare their prey.
Prince Yriel is a noble scion of Craftworld Iyanden, and he has walked many paths. He is also a skilled combatant, equally adept at commanding vast warfleets and leading great hosts of Corsair raiders to war.
Kharseth is the most gifted Void Dreamer to have ever lived – sensing the smallest fluctuations in the fabric of reality, detecting warp translations and other empyric disturbances, and directing the fire of allies with terrifying precision.
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