Master Moulders are experts in stitching muscle and flesh into new forms, and using warpstone to trigger mutations that twist mortal corpus beyond recognition.
The diabolical Skaven go to war in vast swarms, accompanied by monstrous mutants, unstable superweapons, and unnatural beings bestowed by their loathsome god. The combined clans strike out in endless multitudes to annihilate their enemies.
Vizzik Skour was created in the apocalyptic fires of the Vermindoom, and has the distinction of being the chief priest of the Horned Rat, Lord of the Gnaw, and master of the mind-shattering death frenzy.
Rat Ogors are rabid war-mutants created by grafting nimble Skaven to the muscled bulk of ogorkind through strange flesh-crafting, sorcery and infusing them with warpstone shards.
Sormvermin are easily identifiable by their relative bulk and aura of malice. Hand-picked from the most promising spawn of the litter – usually due to devouring many of their brood-mates.
The Skaven menace is a motley amalgamation of a wide variety of clans that often fight together, but also retain their independence. In a large pitched battle, you'll find warriors from every one, each with their own ways of war.
Gryphonne IV is dead – one of the mightiest forge worlds in the arsenal of the Adeptus Mechanicus, succumbed to the relentless hunger of Hive Fleet Leviathan. Devoured. Lost.
As the Indomitus Crusade rages on, Inquisitor Rostov discovers vital intelligence that could reveal the plan of the notorious Hand of Abaddon, and hastily gathers together those loyal to his cause.
Aetherpunk28 is a post apocalyptic Wizard skirmish game created by Jack Edwards where players control colleges of Wizards battling one another in the ruins of their world, fighting over what little magic is left.
An Archmagos Prime is a commander of the Taghmata Omnissiah – a high adept of the Machine Cult, chosen from amongst their peers to lead in battle, armed and girded for war with the finest armaments and defences their arcane arts can provide.
The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as arcana by the magos autokrator and never divulged for wider Imperial use, even by the Legiones Astartes.
The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems.
Tech-thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech-Priest masters.
Having declared its secession from Imperial rule at the very dawn of the Horus Heresy, Mars sat like a viper upon the doorstep of the Loyalist Throneworld.
The Sabre is a light, fast-moving tank that mounts devastating weaponry for its size, developed by the Legiones Astartes to deploy heavy firepower at speed.
Termite Assault Drills are deployed against the most stubborn and intractable positions These subterranean transports use a potent rock drill to pass swiftly below a planetary surface employing a melta array to annihilate even the most resilient obstacle
Spyrers are lethal hunters, noble children of House Helmawr equipped with an advanced hunting rig and sent into Necromunda's perilous depths to prove themselves.
Trazior Pattern Sentry Guns are illegal within the underhive, and with good reason – they will indiscriminately fire at anything that moves within its sights.
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