Deep in the city of Excelsis lie several wards sealed off on pain of death, areas forever blighted by Tzeentchian sorceries left in the wake of the traitor Ortam Vermyre's uprising.
Freeguild Fusiliers are disciplined gunners, trained to plant their heavy pavise shields in the ground and form a defensive line that is effectively a fortress battlement brought to the field.
First Marshal Tahlia Vedra, named the Lioness of the Parch by her loyal soldiers, is the foremost tactical mind of Hammerhal Aqsha, and an inspiration to Dawnbringer Crusades across the Mortal Realms.
Freeguild Command Corps are groups of experts, champions, and other aides-de-camp, called upon by their Freeguild Marshal to offer battlefield advice and assistance.
The Cities of Sigmar are embattled islands of civilisations that have been founded across every one of the realms. They must fight to survive while also sending out militarised expeditions to establish new strongholds across the lands.
The Cities of Sigmar are bastions of light and hope in realms embattled by darkness. With faith and overwhelming firepower, their mortal armies fight back against the fiend, the monster, and the wraith.
Freeguild Steelhelms are the rank and file defenders of the Cities of Sigmar, and the determined heart of the Dawnbringer Crusades – ordinary men and women, tasked with battling all manner of nightmares.
The Cities of Sigmar are mighty fortresses – disparate alliances of humans, duardin, and aelves. They stand shoulder to shoulder to bring order and sanity to the Mortal Realms.
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